@extends('ingame.layouts.main') @section('content') @if (session('status'))
{{ session('status') }}
@endif

@lang('Shipyard') - {{ $planet_name }}

@lang('Battleships')

    @php /** @var OGame\ViewModels\BuildingViewModel $building */ @endphp @foreach ($units[0] as $building) @include('ingame.shipyard.unit-item', ['building' => $building, 'shipyard_upgrading' => $shipyard_upgrading, 'is_in_vacation_mode' => $is_in_vacation_mode ?? false]) @endforeach

Civil ships

    @php /** @var OGame\ViewModels\BuildingViewModel $building */ @endphp @foreach ($units[1] as $building) @include('ingame.shipyard.unit-item', ['building' => $building, 'shipyard_upgrading' => $shipyard_upgrading, 'is_in_vacation_mode' => $is_in_vacation_mode ?? false]) @endforeach

@lang('Shipyard')

{{-- Building is actively being built. --}} @include ('ingame.shared.buildqueue.unit-active', ['build_active' => $build_active]) {{-- Building queue has items. --}} @include ('ingame.shared.buildqueue.unit-queue', ['build_queue' => $build_queue])
{{-- openTech querystring parameter handling --}} @include ('ingame.shared.technology.open-tech', ['open_tech_id' => $open_tech_id]) @endsection