@php use OGame\Models\Enums\PlanetType; @endphp @php /** @var OGame\Services\PlayerService $player */ @endphp @php /** @var OGame\Services\PlanetService $planet */ @endphp @php /** @var OGame\Services\SettingsService $settings */ @endphp @extends('ingame.layouts.main') @section('content') @if (session('status'))
{{ session('status') }}
@endif

Fleet Dispatch I - {{ $planet->getPlanetName() }}

Fleets: {{ $fleetSlotsInUse }}/{{ $fleetSlotsMax }}
Expeditions: {{ $expeditionSlotsInUse }}/{{ $expeditionSlotsMax }}

Tactical retreat: Never 5:1 3:1
Deuterium consumption: 5


@if ($shipAmount == 0)

@lang('Fleet dispatch impossible')

@lang('There are no ships on this planet.')

@else
  • @lang('Mission:') @lang('Nothing has been selected')
  • @lang('Target:') [{{ $planet->getPlanetCoordinates()->asString() }}]
    {{ $planet->getPlanetName() }}
  • @lang('Player\'s Name:') {{ $player->getUsername() }}

@lang('Combat ships')

    @php /** @var OGame\ViewModels\UnitViewModel $object */ @endphp @foreach ($units[0] as $object)
  • {{ \OGame\Facades\AppUtil::formatNumberShort($object->amount) }} amount == 0 ? 'disabled' : '' }}>
  • @endforeach

@lang('Civil ships')

    @php /** @var OGame\ViewModels\QueueUnitViewModel $object */ @endphp @foreach ($units[1] as $object)
  • {{ $object->amount }} amount == 0 ? 'disabled' : '' }}>
  • @endforeach
@lang('Standard fleets') -
@lang('Continue')

@lang('Nothing has been selected')

@endif
@endsection